the games presidents play – sports and the presidency



Joel Silbey H. A Companion to the Antebellum Presidents 1837 - 1861 Joel Silbey H. A Companion to the Antebellum Presidents 1837 - 1861 Новинка

Joel Silbey H. A Companion to the Antebellum Presidents 1837 - 1861

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A Companion to the Antebellum Presidents presents a series of original essays exploring our historical understanding of the role and legacy of the eight U.S. presidents who served in the significant period between 1837 and the start of the Civil War in 1861. Explores and evaluates the evolving scholarly reception of Presidents Van Buren, Harrison, Tyler, Polk, Taylor, Fillmore, Pierce, and Buchanan, including their roles, behaviors, triumphs, and failures Represents the first single-volume reference to gather together the historiographic literature on the Antebellum Presidents Brings together original contributions from a team of eminent historians and experts on the American presidency Reveals insights into presidential leadership in the quarter century leading up to the American Civil War Offers fresh perspectives into the largely forgotten men who served during one of the most decisive quarter centuries of United States history
David King C. Have Fun with the Presidents. Activities, Projects, and Fascinating Facts David King C. Have Fun with the Presidents. Activities, Projects, and Fascinating Facts Новинка

David King C. Have Fun with the Presidents. Activities, Projects, and Fascinating Facts

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It’s important to learn about the U.S. presidents, but it’s even better to have fun while doing it. Have Fun with the Presidents is filled with activities, recipes, games, puzzles, profiles, quotes, and fascinating facts, about all 42 American presidents, from George Washington to George W. Bush. You will learn all kinds of interesting things about the presidents, their families, and the times in which they lived, but this is much more than just a book of facts. The games and activities in Have Fun with the Presidents will give you a better understanding of each president’s important contributions, interesting hobbies, and unique personality. In Have Fun with the Presidents you will learn that Herbert Hoover and his wife spoke Chinese in the White House as a way of maintaining their privacy Dwight Eisenhower was an enthusiastic cook who loved grilling on the roof of the White House Two of Theodore Roosevelt’s sons managed to sneak a pony into a White House elevator so they could take it to their sick brother’s bedroom George H.W. Bush hated broccoli so much he had it banned from the White House kitchen And much more!
The World of the Hunger Games The World of the Hunger Games Новинка

The World of the Hunger Games

The definitive, richly illustrated, full-color guide to all the districts of Panem, all the participants in The Hunger Games, and the life and home of Katniss Everdeen. Welcome to Panem, the world of The Hunger Games. This is the definitive, richly illustrated, full-color guide to all the districts of Panem, all the participants in The Hunger Games, and the life and home of Katniss Everdeen. A must-have for fans of both the Hunger Games novels and the new Hunger Games film.
Daniel Margolies S. A Companion to Harry S. Truman Daniel Margolies S. A Companion to Harry S. Truman Новинка

Daniel Margolies S. A Companion to Harry S. Truman

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With contributions from the most accomplished scholars in the field, this fascinating companion to one of America's pivotal presidents assesses Harry S. Truman as a historical figure, politician, president and strategist. Assembles many of the top historians in their fields who assess critical aspects of the Truman presidency Provides new approaches to the historiography of Truman and his policies Features a variety of historiographic methodologies
Emmanuelle Savignac The Gamification of Work. The Use of Games in the Workplace Emmanuelle Savignac The Gamification of Work. The Use of Games in the Workplace Новинка

Emmanuelle Savignac The Gamification of Work. The Use of Games in the Workplace

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Despite the traditional opposition between play and work, games and their structure are increasingly used in workplaces. This phenomenon of using game elements or mechanisms in other contexts than games is named “gamification”. In workplaces, the gamification is supposed to abolish the separation between work and leisure or between constraint and pleasure. This book reviews a century of game theories in the social sciences and analyzes the uses of games in workplaces. We critically question the explicit functions (learning, experimentation…) which are supposed to be conveyed by games. Finally, we show that game, understood as a structure, could have efficient social functions in the workplace.
Edward Frantz O. A Companion to the Reconstruction Presidents 1865 - 1881 Edward Frantz O. A Companion to the Reconstruction Presidents 1865 - 1881 Новинка

Edward Frantz O. A Companion to the Reconstruction Presidents 1865 - 1881

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A Companion to Reconstruction Presidents presents a series of original essays that explore a variety of important issues, themes, and debates associated with the presidencies of Andrew Johnson, Ulysses S. Grant, and Rutherford B. Hayes. Represents the first comprehensive look at the presidencies of Johnson, Grant, and Hayes in one volume Features contributions from top historians and presidential scholars Approaches the study of these presidents from a historiographical perspective Key topics include each president’s political career; foreign policy; domestic policy; military history; and social context of their terms in office
Melvin Small A Companion to Richard M. Nixon Melvin Small A Companion to Richard M. Nixon Новинка

Melvin Small A Companion to Richard M. Nixon

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This companion offers an overview of Richard M. Nixon’s life, presidency, and legacy, as well as a detailed look at the evolution and current state, of Nixon scholarship. Examines the central arguments and scholarly debates that surround his term in office Explores Nixon’s legacy and the historical significance of his years as president Covers the full range of topics, from his campaigns for Congress, to his career as Vice-President, to his presidency and Watergate Makes extensive use of the recent paper and electronic releases from the Nixon Presidential Materials Project
Kyle Orland Wii For Dummies Kyle Orland Wii For Dummies Новинка

Kyle Orland Wii For Dummies

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Just got a Nintendo Wii game console? Thinking about one? Wii offers video games, exercise tools, the opportunity to create a cool Mii character, and lot of other entertainment options. Wii For Dummies shows you how to get the most from this fun family game system. This book shows you how to get physical with Wii Sports, turn game time into family time, make exercise fun with Wii Fit, and discover Wii’s hidden talents, like displaying photos and browsing the Web. You’ll learn how to: Hook up the Wii to your TV, home entertainment setup, or high-speed Internet connection Get familiar with Wii’s unique controllers and learn to use the Nunchuk, Balance Board, Wheel, and Zapper Explore the Wii Channels where you can shop for new games, play games online, check the news, and even watch videos Create Mii avatars you can share, enter in contests, and use in games Learn to use your whole body as a controller and get fit while you play Identify the best games for parties, family events, nostalgia buffs, and even non-gamers Build your skill at Wii tennis, golf, baseball, bowling, and boxing Use the Wii Message Board and full-featured Web browser With tips on choosing games, hot Wii Web sites, how to enjoy photos and slideshows on your Wii, and ways to prevent damage to (and from) Wii remotes, Wii For Dummies makes your new high-tech toy more fun than ever.
Joseph Strutt The sports and pastimes of the people of England Joseph Strutt The sports and pastimes of the people of England Новинка

Joseph Strutt The sports and pastimes of the people of England

Полный вариант заголовка: «The sports and pastimes of the people of England : including the rural and domestic recreations, May games, mummeries, shows, processions, pageants, and pompous spectacles, from the earliest period to the present time : illustrated by 140 engravings, in which are represented most of the popular diversions : selected from ancient paintings / by Joseph Strutt ; a new edition, with a copious index, by William Hone».
Presidents of Mount Rushmore & Multi-rom Pack: Level 2 Presidents of Mount Rushmore & Multi-rom Pack: Level 2 Новинка

Presidents of Mount Rushmore & Multi-rom Pack: Level 2

From the top of Mount Rushmore, the heads of four U.S. presidents look down on the world below: George Washington, Thomas Jefferson, Abraham Lincoln, and Theodore Roosevelt. Who were these great men? How did they become president? And what changes did they bring to the United States of America?
GAMES: [A2]: JUST THE JOB GAMES: [A2]: JUST THE JOB Новинка

GAMES: [A2]: JUST THE JOB

Learn all about 40 different jobs with this entertaining and original game. Three packs of cards with lively, colourful illustrations, up-to-the-minute job titles in English and clear and concise phrases describing each job. A comprehensive Teacher's Guide complete with suggestions for language exercises, games and activities makes Just the Job an indispensable part of the English classroom. An enjoyable educational game to play either at home with family and friends or at school as part of the English lesson.
Alexander Mirov How to become a game developer. All about the profession of game designer Alexander Mirov How to become a game developer. All about the profession of game designer Новинка

Alexander Mirov How to become a game developer. All about the profession of game designer

In the general mass of digital content, the «Games» segment brings the maximum revenue and has long been ahead of others: video, music and e-books. And if in 2015, predicted the approximation of the revenue figures from video games to revenues from the sports industry, then in 2018 all analysts unanimously concluded: beyond this segment – the future.
The Olympics: Level 3 (+ CD-ROM) The Olympics: Level 3 (+ CD-ROM) Новинка

The Olympics: Level 3 (+ CD-ROM)

Every four years the best athletes - runners, swimmers, boxers, gymnasts and more - come together to compete in the biggest sports competition in the world. In this book you can learn all about the Olympic Games and their history. Who were the greatest competitors ever and what are the stories behind their success?
Clive Fencott Game Invaders. The Theory and Understanding of Computer Games Clive Fencott Game Invaders. The Theory and Understanding of Computer Games Новинка

Clive Fencott Game Invaders. The Theory and Understanding of Computer Games

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Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis—offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: • Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design • Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling • Tasks and solutions for readers wishing to practice techniques introduced in the book • A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.
GAMES: THE NUMBER GAME (Lev: A1) GAMES: THE NUMBER GAME (Lev: A1) Новинка

GAMES: THE NUMBER GAME (Lev: A1)

The Number Game is an easy and effective way of introducing students to the world of numbers. The Teacher's Guide included contains suggestions for a variety of games and language activities to play time and time again.100 cards with the numbers in written and digit format36 bingo cardsTeacher's GuideРазмер карт с числами: 9 см х 6,5 см. Размер лото: 16 см х 11 см. Размер коробки: 21,5 см х 14,5 см х 4 см.
Charles Schaefer E. Handbook of Play Therapy Charles Schaefer E. Handbook of Play Therapy Новинка

Charles Schaefer E. Handbook of Play Therapy

A complete, comprehensive play therapy resource for mental health professionals Handbook of Play Therapy is the one-stop resource for play therapists with coverage of all major aspects written by experts in the field. This edition consolidates the coverage of both previous volumes into one book, updated to reflect the newest findings and practices of the field. Useful for new and experienced practitioners alike, this guide provides a comprehensive introduction and overview of play therapy including, theory and technique, special populations, nontraditional settings, professional and contemporary issues. Edited by the founders of the field, each chapter is written by well-known and respected academics and practitioners in each topic area and includes research, assessment, strategies, and clinical application. This guide covers all areas required for credentialing from the Association for Play Therapy, making it uniquely qualified as the one resource for certification preparation. Learn the core theories and techniques of play therapy Apply play therapy to special populations and in nontraditional settings Understand the history and emerging issues in the field Explore the research and evidence base, clinical applications, and more Psychologists, counselors, marriage and family therapists, social workers, and psychiatric nurses regularly utilize play therapy techniques to facilitate more productive sessions and promote better outcomes for patients. Handbook of Play Therapy provides the deep, practical understanding needed to incorporate these techniques into practice.
Fran Blumberg C. Digital Games: A Context for Cognitive Development. New Directions for Child and Adolescent Development, Number 139 Fran Blumberg C. Digital Games: A Context for Cognitive Development. New Directions for Child and Adolescent Development, Number 139 Новинка

Fran Blumberg C. Digital Games: A Context for Cognitive Development. New Directions for Child and Adolescent Development, Number 139

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In the United States and in many other countries around the world, digital games have become an integral part of children’s lives. Discussions of research on youth and digital games often focus solely on negative effects (e.g., of violent video games), but this is far from the whole story. As natural problem-solving activities, digital games provide a rich context for applied cognition. This volume explores topics such as: The benefits of digital games for children and adolescents’ cognitive skills The nature of their learning from educational media The influence of developmental factors on their interactions with digital games The use of developmental research and established educational practice to create effective educational games that they will play. This is the 139th volume in this series. Its mission is to provide scientific and scholarly presentations on cutting edge issues and concepts in child and adolescent development. Each volume focuses on a specific new direction or research topic and is edited by experts on that topic.
Consumer Dummies Card Games All-In-One For Dummies Consumer Dummies Card Games All-In-One For Dummies Новинка

Consumer Dummies Card Games All-In-One For Dummies

Play your cards right—and get an ace up your sleeve Whether you’re looking to tackle a Texas Hold ‘em tournament or beat a friendly competitor at Gin Rummy, Card Games All-In-One For Dummies helps you stack the odds in your favor to start playing—and winning—the world’s most popular card games. From Bridge and Hearts to Blackjack, card games are timeless activities that offer loads of fun, bringing people of all ages together to socialize and have a hand at some friendly competition. But if you’re ready to up the ante, this all-encompassing guide gives you the card-playing power to apply winning strategies and tips to master your game of choice and beat your opponents. Build upon and improve your card-playing skills Develop a winning strategy for popular card game Find and play card games online Teach kids to play cards responsibly Whether you’re playing for fun or real stakes, Card Games All-In-One For Dummies is your one-stop ace in the hole to come up trumps!
Fitzgerald F.S. The Vegetable = Размазня: на англ.яз. Fitzgerald F.S. Fitzgerald F.S. The Vegetable = Размазня: на англ.яз. Fitzgerald F.S. Новинка

Fitzgerald F.S. The Vegetable = Размазня: на англ.яз. Fitzgerald F.S.

F.S. Fitzgerald was an American writer, whose works illustrate the Jazz Age. An oddity in F. S. Fitzgerald's career, his play The Vegetable was a satirical attack on the presidency of Warren Harding. An ordinary, incompetent man, taunted for his lack of ambition by his family, realises his dream of ruling the United States of America.
First Person: New Media as Story, Performance, and Game First Person: New Media as Story, Performance, and Game Новинка

First Person: New Media as Story, Performance, and Game

The relationship between story and game, and related questions of electronic writing and play, examined through a series of discussions among new media creators and theorists. Electronic games have established a huge international market, significantly outselling non-digital games; people spend more money on The Sims than on "Monopoly" or even on "Magic: the Gathering." Yet it is widely believed that the market for electronic literature-predicted by some to be the future of the written word-languishes. Even bestselling author Stephen King achieved disappointing results with his online publication of "Riding the Bullet" and "The Plant." Isn't it possible, though, that many hugely successful computer games-those that depend on or at least utilize storytelling conventions of narrative, character, and theme-can be seen as examples of electronic literature? And isn't it likely that the truly significant new forms of electronic literature will prove to be (like games) so deeply interactive and procedural that it would be impossible to present them as paper-like "e-books"? The editors of First Person have gathered a remarkably diverse group of new media theorists and practitioners to consider the relationship between "story" and "game," as well as the new kinds of artistic creation (literary, performative, playful) that have become possible in the digital environment. This landmark collection is organized as a series of discussions among creators and theorists; each section includes...
Get Going with Grammar - Games for Practising Grammar (Garnet ELT Photocopiable Games Series): Games for Practising Grammar Get Going with Grammar - Games for Practising Grammar (Garnet ELT Photocopiable Games Series): Games for Practising Grammar Новинка

Get Going with Grammar - Games for Practising Grammar (Garnet ELT Photocopiable Games Series): Games for Practising Grammar

Get Going with Grammar has been specially created to encourage students to practise specific grammar points through games. Teacher's Notes are provided for every game. There is a built-in adaptability component to these games: you can use the game provided or play one of the suggested variations. For many of the games, templates have been provided that allow the teacher to make his or her own version. Grammar points covered include: Adverbs of frequency; Comparatives and superlatives; Conditionals; Countable and non-countable nouns; Gerunds and infinitives; Modals; Parts of speech; Passive voice; Phrases and clauses; Plurals; Possessives; Prepositions; Present perfect tense; Pronouns; Quantifiers; Suffixes; Tag questions; Verb tenses;
The Hunger Games: Official Illustrated Movie Companion The Hunger Games: Official Illustrated Movie Companion Новинка

The Hunger Games: Official Illustrated Movie Companion

Go behind the scenes of the making of THE HUNGER GAMES with exclusive images and interviews. From the screenwriting process to the casting decisions to the elaborate sets and costumes to the actors' performances and directors' vision, this is the definitive companion to the breathtaking movie.
Gregory Whyte ABC of Sports and Exercise Medicine Gregory Whyte ABC of Sports and Exercise Medicine Новинка

Gregory Whyte ABC of Sports and Exercise Medicine

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The ABC of Sports and Exercise Medicine provides general practitioners with a comprehensive overview of the field of sports medicine. This highly illustrated and thoroughly revised and updated new edition: • Reflects new developments and current practice • Includes new chapters on medical care at sporting events, environmental factors of sports and exercise, benefits of exercise in health and disease, nutrition and ergogenic supplements, and the use of drugs in sport • Covers the benefits of exercise among special populations such as the disabled, obese, pregnant, children and the elderly Covering the latest topics and including case studies of common sports and exercise medicine conditions, the ABC of Sports and Exercise Medicine is an essential practical guide for general practitioners, family physicians, junior doctors, medical students, physiotherapists, and all health professionals dealing with the treatment and prevention of sports-related injuries.
Athena Drewes A. Integrating Expressive Arts and Play Therapy with Children and Adolescents Athena Drewes A. Integrating Expressive Arts and Play Therapy with Children and Adolescents Новинка

Athena Drewes A. Integrating Expressive Arts and Play Therapy with Children and Adolescents

4180.28 руб. или Купить в рассрочку!
Praise for Integrating Expressive Arts and Play Therapy With Children and Adolescents «With this book, Drs. Green and Drewes have filled an important void in the play therapy literature, namely the integration of the expressive arts in play therapy with children and adolescents. They have assembled the best theorists and practitioners of the expressive arts and given them an appropriate structure to write their chapters. The book is outstanding and provides readers with in-depth case studies, detailed methodologies, research findings and is a useful resource for further training options. I recommend this book most highly for trainers, practitioners, and graduate students.» —John Allan, PhD, Professor Emeritus of Counseling Psychology, University of British Columbia, author, Inscapes of the Child's World «Brimming with chapters by 'oracles' from various disciplines, Green and Drewes' guidebook articulates essential competencies for the cross-disciplinary practice of play therapy and expressive arts therapies. Practical and timely, responsible and readable, it is an important resource for the mental health community and students who seek to work creatively with children. A significant contribution toward bringing professionals and professions together to learn from one another.» —Barry M. Cohen, MA, ATR-BC, founder, Expressive Therapies Summit, cofounder, Mid-Atlantic Play Therapy Training Institute Interventions and approaches from the expressive arts and play therapy disciplines Integrating Expressive Arts and Play Therapy With Children and Adolescents presents techniques and approaches from the expressive and play therapy disciplines that enable child and adolescent clinicians to augment their therapeutic toolkit within a competent, research-based practice. With contributions representing a «who's who» in the play therapy and expressive arts therapy worlds, Integrating Expressive Arts and Play Therapy With Children and Adolescents is the definitive bridge between expressive arts and play therapy complementarily utilized with children and adolescents in their healing and creative capacities.
F. S. Fitzgerald The Vegetable F. S. Fitzgerald The Vegetable Новинка

F. S. Fitzgerald The Vegetable

F.S. Fitzgerald was an American writer, whose works illustrate the Jazz Age. An oddity in F. S. Fitzgerald's career, his play The Vegetable was a satirical attack on the presidency of Warren Harding. An ordinary, incompetent man, taunted for his lack of ambition by his family, realises his dream of ruling the United States of America.
Barbara Sher Early Intervention Games. Fun, Joyful Ways to Develop Social and Motor Skills in Children with Autism Spectrum or Sensory Processing Disorders Barbara Sher Early Intervention Games. Fun, Joyful Ways to Develop Social and Motor Skills in Children with Autism Spectrum or Sensory Processing Disorders Новинка

Barbara Sher Early Intervention Games. Fun, Joyful Ways to Develop Social and Motor Skills in Children with Autism Spectrum or Sensory Processing Disorders

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A resource of fun games for parents or teachers to help young children learn social and motor skills Barbara Sher, an expert occupational therapist and teacher, has written a handy resource filled with games to play with young children who have Autistic Spectrum Disorder (ASD) or other sensory processing disorders (SPD). The games are designed to help children feel comfortable in social situations and teach other basic lessons including beginning and end, spatial relationships, hand-eye coordination, and more. Games can also be used in regular classrooms to encourage inclusion. A collection of fun, simple games that can improve the lives of children with ASD or other SPDs. Games can be played by parents or teachers and with individual children or groups. Games are designed to make children more comfortable in social situations and to develop motor and language skills Also included are a variety of interactive games to play in water, whether in a backyard kiddie pool, community swimming pool, or lake All the games are easy-to-do, utilizing common, inexpensive materials, and include several variations and modifications
William Mallios S. Forecasting in Financial and Sports Gambling Markets. Adaptive Drift Modeling William Mallios S. Forecasting in Financial and Sports Gambling Markets. Adaptive Drift Modeling Новинка

William Mallios S. Forecasting in Financial and Sports Gambling Markets. Adaptive Drift Modeling

9003.37 руб. или Купить в рассрочку!
A guide to modeling analyses for financial and sports gambling markets, with a focus on major current events Addressing the highly competitive and risky environments of current-day financial and sports gambling markets, Forecasting in Financial and Sports Gambling Markets details the dynamic process of constructing effective forecasting rules based on both graphical patterns and adaptive drift modeling (ADM) of cointegrated time series. The book uniquely identifies periods of inefficiency that these markets oscillate through and develops profitable forecasting models that capitalize on irrational behavior exhibited during these periods. Providing valuable insights based on the author's firsthand experience, this book utilizes simple, yet unique, candlestick charts to identify optimal time periods in financial markets and optimal games in sports gambling markets for which forecasting models are likely to provide profitable trading and wagering outcomes. Featuring detailed examples that utilize actual data, the book addresses various topics that promote financial and mathematical literacy, including: Higher order ARMA processes in financial markets The effects of gambling shocks in sports gambling markets Cointegrated time series with model drift Modeling volatility Throughout the book, interesting real-world applications are presented, and numerous graphical procedures illustrate favorable trading and betting opportunities, which are accompanied by mathematical developments in adaptive model forecasting and risk assessment. A related web site features updated reviews in sports and financial forecasting and various links on the topic. Forecasting in Financial and Sports Gambling Markets is an excellent book for courses on financial economics and time series analysis at the upper-undergraduate and graduate levels. The book is also a valuable reference for researchers and practitioners working in the areas of retail markets, quant funds, hedge funds, and time series. Also, anyone with a general interest in learning about how to profit from the financial and sports gambling markets will find this book to be a valuable resource.
Stephen Trachtenberg Governance Reconsidered. How Boards, Presidents, Administrators, and Faculty Can Help Their Colleges Thrive Stephen Trachtenberg Governance Reconsidered. How Boards, Presidents, Administrators, and Faculty Can Help Their Colleges Thrive Новинка

Stephen Trachtenberg Governance Reconsidered. How Boards, Presidents, Administrators, and Faculty Can Help Their Colleges Thrive

Revamp senior administration organization for more effective governance Governance Reconsidered: How Boards, Presidents, Administrators, and Faculty Can Help Their Colleges Thrive takes an in-depth look at the current practice of governance in higher education and explores solutions for more effective functioning. Written by a former college president, the book provides an insider's perspective on the growing tensions around the traditional shared governance model and identifies the key challenges facing trustees, presidents, senior administrators, and faculty. Traditional shared governance operations are typically time-consuming, process-laden, and slow to respond to the internal and external forces acting upon modern educational institutions. Higher education is facing increasing political and economic pressure, and senior administration frequently needs the flexibility to make institutional decisions quickly. Using recent public scandals as examples, Governance Reconsidered illustrates how the tension between the need for timely decisions and action versus the importance of mission and academic quality is creating a dramatic systemic problem. The book provides practical advice on the issues at the heart of the matter, including: The nature and pace of change on campus, including the pressures facing higher education Clarity about the roles and responsibilities of trustees, the president, and the faculty The campus community's role in decision-making activities How thriving universities can govern collaboratively The book also addresses the brand new challenges that affect higher education governance, including MOOCs, online learning, and rising questions about value and cost. Campus leaders must work together effectively to boost higher education, and Governance Reconsidered contains the questions and answers integral to implementing effective governance.
Sports Law in Russia Sports Law in Russia Новинка

Sports Law in Russia

This book covers the most relevant issues of sports law in Russia, describes the main legal and regulatory rules in the field of physical culture and sport. The monograph consists of 5 chapters and systematically renders the following issues: sport as an area of legal regulation, the peculiarities of the regulation of sport elements, the subject of sports, the regulation of the arrangement of sport events, and the offenses and the responsibility in the field of sport.Legislation updated on March 2016.The book will be interesting to lawyers, attorneys, heads of common Russian and regional sport federations, sport clubs, managers, athletes, coaches, sports physicians, as well as all those who are interested in the legal regulation of physical culture and sports in Russia.
Athena Drewes A. Integrative Play Therapy Athena Drewes A. Integrative Play Therapy Новинка

Athena Drewes A. Integrative Play Therapy

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An integrative approach to play therapy blending various therapeutic treatment models and techniques Reflecting the transition in the field of play therapy from a «one size fits all» approach to a more eclectic framework that integrates more than one perspective, Integrative Play Therapy explores methods for blending the best theories and treatment techniques to resolve the most common psychological disorders of childhood. Edited by internationally renowned leaders in the field, this book is the first of its kind to look at the use of a multi-theoretical framework as a foundation for practice. With discussion of integrative play treatment of children presenting a wide variety of problems and disorders—including aggression issues, the effects of trauma, ADHD, anxiety, obsessive-compulsive disorders, social skills deficits, medical issues such as HIV/AIDS, and more—the book provides guidance on: Play and group therapy approaches Child-directed play therapy with behavior management training for parents Therapist-led and child-led play therapies Cognitive-behavioral therapy with therapeutic storytelling and play therapy Family therapy and play therapy Bibliotherapy within play therapy An essential resource for all mental health professionals looking to incorporate play therapy into treatment, Integrative Play Therapy reveals unique flexibility in integrating theory and techniques, allowing practitioners to offer their clients the best treatment for specific presenting problems.
Robin Spaid L. Applying College Change Theories to Student Affairs Practice. New Directions for Community Colleges, Number 174 Robin Spaid L. Applying College Change Theories to Student Affairs Practice. New Directions for Community Colleges, Number 174 Новинка

Robin Spaid L. Applying College Change Theories to Student Affairs Practice. New Directions for Community Colleges, Number 174

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Student affairs professionals are critical to the efforts to improve students' experiences and outcomes–especially in two-year institutions. This volume explores the history of student development and college impact theories and models in relation to two-year institutions. Topics covered include: analysis of the applicability of the literature for diverse and current community colleges and student populations, implications for practitioners, and presentation of alternative models and lenses. This is the 174th volume of this Jossey-Bass quarterly report series. Essential to the professional libraries of presidents. vice presidents, deans, and other leaders in today's open-door institutions, New Directions for Community Colleges provides expert guidance in meeting the challenges of their distinctive and expanding educational mission.
Robert Baden-Powell Scouting For Boys Robert Baden-Powell Scouting For Boys Новинка

Robert Baden-Powell Scouting For Boys

2010 Facsimile of 1908 Edition. Robert Baden-Powell was born in 1857 and served in the British Army in India, Afghanistan and, later, West and South Africa. In Scouting for Boys he mixed his love for the outdoors, and delight in play-acting, together with the games ethics of the Victorian public school, and processed these into a newly minted tradition, that is, scouting, which became Britain's most successful recreational export of the twentieth century. This book is the foundation document for scouting. Profusely illustrated.
M. Heale J. Contemporary America. Power, Dependency, and Globalization since 1980 M. Heale J. Contemporary America. Power, Dependency, and Globalization since 1980 Новинка

M. Heale J. Contemporary America. Power, Dependency, and Globalization since 1980

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This history of America’s recent past focuses on the importance of the United States’ interaction with the outside world and includes detailed accounts of the presidencies of Reagan, Clinton and George W. Bush. Provides a substantial account of the dramatic history of America since 1980, covering the Reagan years, the Clinton presidency, the impact of 9/11, the War on Terror, and the election of Barack Obama Based on both secondary and primary resources, and includes research taken from newspapers, magazines, official documents, and memoirs Written by a distinguished contemporary historian and a leading historian of the United States Discusses the growing fragmentation of American society and the increasing distance between rich and poor under the impact of public policies and global forces
Michael Rohde GameMaker. Studio For Dummies Michael Rohde GameMaker. Studio For Dummies Новинка

Michael Rohde GameMaker. Studio For Dummies

1939.74 руб. или Купить в рассрочку!
Get gaming faster with the official guide to GameMaker: Studio GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing. Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own «app store»-ready 2D game, complete and ready for market. GameMaker: Studio For Dummies provides complete and accurate information on how to create classic games and special effects, written in the characteristically easy-to-read Dummies style. Topics include: An overview of Studio, and how to get started The basic tools and techniques at the core of your design Advanced techniques for more seasoned game designers An inside look at what the premium upgrades have to offer GameMaker: Studio makes game design 80% faster than coding for native languages, so you can take your game from concept to market in a matter of weeks. Why waste time and money doing it any other way? Whether you already have great ideas or just want to dabble, GameMaker: Studio For Dummies is the guide that will take you straight to guru status.
F. S. Fitzgerald The Last Tycoon & The Vegetable F. S. Fitzgerald The Last Tycoon & The Vegetable Новинка

F. S. Fitzgerald The Last Tycoon & The Vegetable

F.S.Fitzgerald was an American writer, whose works illustrate the Jazz Age. The Last Tycoon is a magnificent story of doomed love set against the extravagance of America's booming film industry. The studio lot looks like 'thirty acres of fairyland' the night that a mysterious woman stands and smiles at Monroe Stahr, the last of the great Hollywood princes. Enchanted by one another, they begin a passionate but hopeless love affair. The romance unfolds, frame by frame, watched by Cecilia, a thoroughly modern girl who has taken her lessons in sentiment and cynicism from all the movies she has seen. The play The Vegetable was a satirical attack on the presidency of Warren Harding. An ordinary, incompetent man, taunted for his lack of ambition by his family, realises his dream of ruling the United States of America.
GAMES: IL GIOCO DEI NUMERI (A1) GAMES: IL GIOCO DEI NUMERI (A1) Новинка

GAMES: IL GIOCO DEI NUMERI (A1)

Learning the numbers from 1 to 100 in Italian is now child's play with "Il gioco del numeri." Includes a Teacher's Guide with suggestions for a variety of games and language activities. Each pack contains 100 cards, 32 bingo cards, and a Teacher's Guide.
The Hunger Games: Mockingjay: Part 1: Ruled Journal with Pocket The Hunger Games: Mockingjay: Part 1: Ruled Journal with Pocket Новинка

The Hunger Games: Mockingjay: Part 1: Ruled Journal with Pocket

The worldwide phenomenon of "The Hunger Games" continues to set the world on fire with "The Hunger Games: Mockingjay - Part 1," which finds Katniss Everdeen in District 13 after she literally shatters the games forever. Under the leadership of President Coin and the advice of her trusted friends, Katniss spreads her wings as she fights to save Peeta and a nation moved by her courage. Celebrate the excitement of the latest installment in "The Hunger Games" film series with this finely crafted writing journal emblazoned with the iconic Mockingjay. Featuring 192 lined pages of high-quality heavy stock paper, a ribbon placeholder, elastic closure, and a 7.5 x 4.5-inch back pocket.
Jon Chappell Classical Guitar For Dummies Jon Chappell Classical Guitar For Dummies Новинка

Jon Chappell Classical Guitar For Dummies

1616.34 руб. или Купить в рассрочку!
Learn to: Select the right classical guitar for you Develop correct hand position and posture Tune your guitar Play along with exercises and pieces on the audio CD The fun and easy way® to start playing classical guitar! Want to be a classical guitarist, but never had a lesson? No problem – this hands-on guide teaches you all the fundamental techniques you need to play scales, melodies, and full-length pieces in the classical style. You get plenty of practice exercises to stretch your skills, selections from the classical repertoire, and a bonus audio CD that helps you play along with the music pieces from the book! Get acquainted with your guitar – familiarize yourself with the unique make-up and parts of a classical guitar Start making some music – play melodies on individual strings, move on to arpeggios, and get your fingers in shape with scales Ramp up your technique – play barres, slurs, and trills; handle harmonics; master right-hand tremolo; and venture up the neck to play in the higher positions Build your classical repertoire – from Renaissance and Baroque to Classical, Romantic, and Modern, play pieces from the major eras in classical music Practice makes perfect – improve your performance with expert guidance through each exercise and piece in the book Open the book and find: Tips and techniques for playing beautiful pieces How to read music notation and tablature Basic finger and thumb strokes Right- and left-hand techniques Musical examples, charts, and photos Music pieces from the guitar greats The best ways to care for your guitar A step-by-step tutorial on changing your strings Bonus CD Includes More than 140 recorded performances of the exercises and pieces featured in the book Pieces performed using a count-off, allowing you to play along in time with the music Tuning notes to help you tune up your guitar
Sean McManus iPad for the Older and Wiser. Get Up and Running Safely and Quickly with the Apple iPad Sean McManus iPad for the Older and Wiser. Get Up and Running Safely and Quickly with the Apple iPad Новинка

Sean McManus iPad for the Older and Wiser. Get Up and Running Safely and Quickly with the Apple iPad

2169.35 руб. или Купить в рассрочку!
Easy-to-follow, friendly advice on using the iPad 2 This heavily illustrated, approachable guide for the anyone over 50 provides a solid resource for learning how to use the iPad in everyday situations. Veteran author and technology expert Sean McManus clearly explains how to use the iPad to send e-mails, listen to music, watch movies, and play games. Detailed coverage walks you step by step through setting up and registering your iPad, connecting to the Internet, syncing your iPad to other devices, and much more. The iPad is an ideal companion for making your life easier, and this friendly guide will help you gain a firm understanding of how to get started. Serves as a friendly tutorial for learning how to use the iPad for everyday functions Walks you through connecting to the Internet to browse and shop online, setting up your e-mail to keep in touch with family and friends, and watching movies anywhere at anytime Explains how to sync your iPad to other devices, visit the app store to download apps, play games, organize your photos, and much more This friendly and understandable book gets you up to speed with this highly usable gadget in no time.
Castell Donald O. The Esophagus Castell Donald O. The Esophagus Новинка

Castell Donald O. The Esophagus

26385.31 руб. или Купить в рассрочку!
This is easily the most focused and comprehensive book available dedicated to the esophagus and its conditions, fully exploring anatomy, physiology, pathology, diagnosis, and treatment. Edited by two former presidents of the ACG and ASG, the world's two largest gastroenterology societies, the text offers approved treatment guidelines from these organizations. This new edition updates all chapters with the latest developments, highlighting advances in diagnostic techniques, and both surgical and drug treatment therapies for esophageal conditions. The new edition also features an electronic component, with searchable text and all figures available in slide format.
Bo Berglund Handbook of Sports Medicine and Science, Canoeing Bo Berglund Handbook of Sports Medicine and Science, Canoeing Новинка

Bo Berglund Handbook of Sports Medicine and Science, Canoeing

6049.46 руб. или Купить в рассрочку!
A new volume in the Handbook of Sports Medicine and Science series from the International Olympic Committee, this volume Canoeing provides an accessible and comprehensive summary of the topic. Provides a concise, authoritative overview of the science, medicine and psycho-social aspects of canoeing Offers guidance on medical aspects unique to the training and coaching of canoe athletes The only book on this subject endorsed by the Medical Commission of the International Olympic Committee (IOC) and the International Canoe Federation (ICF) Written and edited by global thought leaders in sports medicine
Helge Hebestreit The Young Athlete Helge Hebestreit The Young Athlete Новинка

Helge Hebestreit The Young Athlete

20206.49 руб. или Купить в рассрочку!
This essential new volume in the Encyclopaedia of Sports Medicine series, published under the auspices of the International Olympic Committee, provides a thorough overview of the unique physiologic characteristics, responsiveness to training, and possible health hazards involved in the training, coaching, and medical care of young athletes. Intense involvement in competitive sports often begins during childhood. During adolescence, many athletes reach their peak performance and some may participate in World Championships and Olympic Games at a relatively young age. The Young Athlete presents the available information relevant to exercise and training in youth, reviewed and summarized by authors who are recognized as leaders in their respective fields. The Young Athlete is subdivided into seven parts covering: the physiologic bases of physical performance in view of growth and development; trainability and the consequences of a high level of physical activity during childhood and adolescence for future health; the epidemiology of injuries, their prevention, treatment, and rehabilitation; non-orthopedic health concerns including the pre-participation examination; psychosocial issues relevant to young athletes; diseases relevant to child and adolescent athletes; the methodology relevant to the assessment of young athletes. This valuable reference summarizes a large database of information from thousands of studies and is especially relevant to sports physicians, pediatricians, general practitioners, physical therapists, dietitians, coaches, students, and researchers in the exercise sciences.
C. Ozaki Casey Supporting Student Affairs Professionals. New Directions for Community Colleges, Number 166 C. Ozaki Casey Supporting Student Affairs Professionals. New Directions for Community Colleges, Number 166 Новинка

C. Ozaki Casey Supporting Student Affairs Professionals. New Directions for Community Colleges, Number 166

2203.72 руб. или Купить в рассрочку!
Student affairs and services play a critical role in student learning and success, as well as the level at which community colleges meet institutional outcomes. The evolution of student affairs as a field and recognition of its role in student experiences underscore its importance in the effort to provide quality education to college students. This volume provides a framework for excellence in student affairs work at community colleges, including assessing quality and outcomes for program development and accreditation. The authors explore: Excellence in preparing and developing professionals at multiple stages in their careers Creating and using professional standards and competencies Understanding the role of accreditation in professional practice. The issue also includes a discussion of implications for community college student affairs preparation and practice. This is the 166th volume of this Jossey-Bass quarterly report series. Essential to the professional libraries of presidents, vice presidents, deans, and other leaders in today's open-door institutions, New Directions for Community Colleges provides expert guidance in meeting the challenges of their distinctive and expanding educational mission.
Lee Farrington-Flint Learning and the E-Generation Lee Farrington-Flint Learning and the E-Generation Новинка

Lee Farrington-Flint Learning and the E-Generation

7976.93 руб. или Купить в рассрочку!
Learning and the E-Generation examines the impact of new and emerging digital technologies—from computers and tablets to social media and video games—on learners in formal and informal settings. Assesses the psychological factors at play, including social, cognitive, and behavioral characteristics that are influenced by exposure to technology Addresses the risks and benefits of 21st century digital technology on children and young adults Written by two experts in the field who draw on the latest research and practice from psychology, neuroscience, and education Discusses the potential of technology to make the learning process more authentic and engaging, as well as the obstacles which can prevent this from happening effectively
Donald Kyle G. Sport and Spectacle in the Ancient World Donald Kyle G. Sport and Spectacle in the Ancient World Новинка

Donald Kyle G. Sport and Spectacle in the Ancient World

3568.78 руб. или Купить в рассрочку!
The second edition of Sport and Spectacle in the Ancient World updates Donald G. Kyle’s award-winning introduction to this topic, covering the Ancient Near East up to the late Roman Empire. • Challenges traditional scholarship on sport and spectacle in the Ancient World and debunks claims that there were no sports before the ancient Greeks • Explores the cultural exchange of Greek sport and Roman spectacle and how each culture responded to the other’s entertainment • Features a new chapter on sport and spectacle during the Late Roman Empire, including Christian opposition to pagan games and the Roman response • Covers topics including violence, professionalism in sport, class, gender and eroticism, and the relationship of spectacle to political structures
Robert Rasmussen Building a Better Business Using the Lego Serious Play Method Robert Rasmussen Building a Better Business Using the Lego Serious Play Method Новинка

Robert Rasmussen Building a Better Business Using the Lego Serious Play Method

1746.34 руб. или Купить в рассрочку!
Unleash innovation potential with creative, serious play Building a Better Business Using the LEGO® SERIOUS PLAY® Method delivers a creative approach to enhancing innovation and improving business performance, with the focus on unleashing play. Written by the two original Master Trainers for LEGO SERIOUS PLAY (LSP), the book outlines how LSP can develop teams, people, relationships and business . Based on the merging of play with organizational development, systems thinking and strategy development, LSP can foster improved meetings, faster innovation processes, team growth, and better communication. The belief that everyone intends to «do good» and has the potential to do it is at the heart of LSP. The method nurtures the idea that everyone in an organization can contribute to discussions and outcomes. Building with LEGO bricks is a type of creative play that triggers a different kind of thought process, unleashing imagination and potential that is frequently untapped by the logical mind. The book explains this hands-on, minds-on approach, and discusses the theory as well as the practical implementation of LSP. Topics include: Observation of internal and external interaction dynamics Fostering a free and honest exchange of opinions Suspending hierarchy for better, more effective communication Facilitating change by encouraging exploration The LEGO SERIOUS PLAY method is employed by start-ups and multinational corporations alike to maximize synergy among teams and throughout organizations. For leaders looking to boost effectiveness and see better results, Building a Better Business Using the LEGO® SERIOUS PLAY® Method is a comprehensive introduction to this creative management technique.
Dennis Caine J. Epidemiology of Injury in Olympic Sports Dennis Caine J. Epidemiology of Injury in Olympic Sports Новинка

Dennis Caine J. Epidemiology of Injury in Olympic Sports

23559.47 руб. или Купить в рассрочку!
This new volume in the Encyclopaedia of Sports Medicine series, published under the auspices of the International Olympic Committee, provides a state-of-the- art account of the epidemiology of injury across a broad spectrum of Olympic sports. The book uses the public health model in describing the scope of the injury problem, the associated risk factors, and in evaluating the current research on injury prevention strategies described in the literature. Epidemiology of Injury in Olympic Sports comprehensively covers what is known about the distribution and determinants of injury and injury rates in each sport. The editors and contributors have taken an evidence-based approach and adopted a uniform methodology to assess the data available. Each chapter is illustrated with tables which make it easy to examine injury factors between studies within a sport and between sports. With contributions from internationally renowned experts, this is an invaluable reference book for medical doctors, physical therapists and athletic trainers who serve athletes and sports teams, and for sports medicine scientists and healthcare professionals who are interested in the epidemiological study of injury in sports.
Nicholas Leider Pool and Billiards For Dummies Nicholas Leider Pool and Billiards For Dummies Новинка

Nicholas Leider Pool and Billiards For Dummies

1292.94 руб. или Купить в рассрочку!
Practical, step-by-step tips for players of all levels From Snooker to Carom to good-old-fashioned 8- or 9-Ball, Pool & Billiards For Dummies reveals the tips, tricks, and rules of play, covering the variety of the ever-popular games that make up pool and billiards. This hands-on guide discusses everything from the rules and strategies of the games to how to set up a pool room to choosing the right equipment, and is accompanied by dozens of photos and line drawings. See how hard to hit the cue ball and where to hit it, the angle to hold the cue stick and how much chalk to use, how to use a bridge, and how to put spin on the ball Includes advanced pool techniques and trick shots for the seasoned pool sharp With Pool & Billiards For Dummies, even a novice can play like a champion!
Scott Rogers Swipe This!. The Guide to Great Touchscreen Game Design Scott Rogers Swipe This!. The Guide to Great Touchscreen Game Design Новинка

Scott Rogers Swipe This!. The Guide to Great Touchscreen Game Design

2586.53 руб. или Купить в рассрочку!
Learn to design games for tablets from a renowned game designer! Eager to start designing games for tablets but not sure where to start? Look no further! Gaming guru Scott Rogers has his finger on the pulse of tablet game design and is willing to impart his wisdom and secrets for designing exciting and successful games. As the creator of such venerable games as God of War, the SpongeBob Squarepants series, and Pac-Man World, to name a few, Rogers writes from personal experience and in this unique book, he hands you the tools to create your own tablet games for the iPad, Android tablets, Nintendo DS, and other touchscreen systems. Covers the entire tablet game creation process, placing a special focus on the intricacies and pitfalls of touch-screen game design Explores the details and features of tablet game systems and shows you how to develop marketable ideas as well as market your own games Offers an honest take on what perils and pitfalls await you during a game's pre-production, production, and post-production stages Features interviews with established tablet game developers that serve to inspire you as you start to make your own tablet game design Swipe This! presents you with an in-depth analysis of popular tablet games and delivers a road map for getting started with tablet game design.
Simon Gray The Common Pursuit - A Play Simon Gray The Common Pursuit - A Play Новинка

Simon Gray The Common Pursuit - A Play

A very English modern play, reeking of real tragedy, real humour and real life. The Common Pursuit chronicles the erosion of the ambitions of a smug, elitist group of Cambridge frien's. Stuart is editor of a literary magazine and the pursuit of excellence is shown to be economically a bad proposition in this world. The magazine collapses and the characters' fates vary as the play proceeds. An ironic epilogue returns to the early days in Cambridge with the young people planning their futures.|1 woman, 5 men
Israel A. Horowitz, Fred Reinfeld How to Improve Your Chess Israel A. Horowitz, Fred Reinfeld How to Improve Your Chess Новинка

Israel A. Horowitz, Fred Reinfeld How to Improve Your Chess

"How to Improve You Chess" is devoted to the player who already knows the rudiments of the game and wants to become more proficient. The book is designed specifically for the average player-- to help him tighten his game to the point at which he can take genuine pride and pleasure in it. The authors, great chess authorities, give pointers on what objects to pursue and how to meet specific kinds of attack. Their method is to take several games and play them out, and the reasons for victory or defeat made clear. Special attention is paid to openings, including Sicilian Defense, Queen's Gambit Declined, and Bird's Opening, and to strategy, especially the management of bishops and the playing of pawns for the formation of a strong pawn center.
Charles Schaefer E. Foundations of Play Therapy Charles Schaefer E. Foundations of Play Therapy Новинка

Charles Schaefer E. Foundations of Play Therapy

5433.07 руб. или Купить в рассрочку!
The landmark guide to play therapy—completely updated and revised Edited by Charles E. Schaefer—the «father of play therapy»—Foundations of Play Therapy, Second Edition is a complete, state-of-the-art guide to the many diverse approaches to, and methods used in, play therapy practice with children and adolescents. Featuring an expert panel of contributors, this comprehensive reference provides up-to-date and insightful coverage of all of the major theoretical models of play therapy and offers practical examples for the application of each model, including: Narrative play therapy Solution-focused play therapy Experiential play therapy Release play therapy Integrative play therapy Psychoanalytic approaches to play therapy Child-centered play therapy Gestalt play therapy Family play therapy Cognitive behavioral play therapy Prescriptive play therapy Written for therapists looking for guidance on how to incorporate play therapy into their practice, as well as students or those in need of a refresher on the latest methods and techniques, Foundations of Play Therapy, Second Edition is a standard-setting resource presenting pragmatic and useful information for therapists at all levels of training.
Games for Language Learning Games for Language Learning Новинка

Games for Language Learning

This is the third edition of the one of the founding titles of the CHLT series. The book features many of the original games but has also been fully revised to include new games for the ELT classroom. The structure of the book has also been revised so that the games are now grouped in a more teacher-friendly format where teachers can search based on language and skill criteria rather than just game type.
Braxton John M. Codes of Conduct in Academia. New Directions for Higher Education, Number 160 Braxton John M. Codes of Conduct in Academia. New Directions for Higher Education, Number 160 Новинка

Braxton John M. Codes of Conduct in Academia. New Directions for Higher Education, Number 160

2250.84 руб. или Купить в рассрочку!
Chapters of this issue of New Directions for Higher Education present tenets of codes of conduct for the presidency, academic deans, admissions officers, fund-raising professionals, faculty who teach undergraduate students, and faculty who teach graduate students. The need for such codes of conduct stems from the client-serving role of colleges and universities. Such clients include prospective donors, prospective students and their families, the individual college or university, faculty members, undergraduate and graduate students, and the knowledge base of the various academic disciplines. Because presidents, academic deans, admissions officers, fund-raising professionals, and faculty members experience role ambiguity and substantial autonomy in the performance of their roles, codes of conduct are needed to protect the welfare of the clients served. The authors offer recommendations for policy and practice regarding the proposed codes of conduct. Organizational constraints and possibilities of enacting such codes are also discussed.
Leo Chandrs Naughty sexy games. For couples and for parties Leo Chandrs Naughty sexy games. For couples and for parties Новинка

Leo Chandrs Naughty sexy games. For couples and for parties

The editor of the present collection has used a multitude of sources – the Internet, books, magazines, personal experience and that of friends – to gather over a hundred erotic games. This collection is truly unique: such a number of erotic games have never been gathered in the same place before. Some of the games are published for the first time. This collection will be a perfect gift for a partner, a newly-married couple, or for a wedding anniversary.
The Number Game (набор из 136 карточек) The Number Game (набор из 136 карточек) Новинка

The Number Game (набор из 136 карточек)

The Number Game is an easy and effective way of introducing students to the world of numbers. The Teacher's Guide included contains suggestions for a variety of games and language activities to play time and time again. 100 cards with the numbers in written and digit format 36 bingo cards Teacher's Guide Размер карт с числами: 9 см х 6,5 см. Размер лото: 16 см х 11 см. Размер коробки: 21,5 см х 14,5 см х 4 см.
Games on Thrones: 100 Things to Do on the Loo Games on Thrones: 100 Things to Do on the Loo Новинка

Games on Thrones: 100 Things to Do on the Loo

The Porcelain Throne, set at the heart of the smallest room and witness to our dark business, can also be the seat of reflection and self-improvement. With that aim, this book contains more than one hundred dilatory games, tricks, puzzles, projects and pranks. Learn to make toilet paper tube gargoyles and an origami dragon, gain deep knowledge of toilet roll telekinesis, and discover the secret of the vanishing toothbrush trick. Many more amusing diversions and exciting challenges jostle for your attention to see you through those long bathroom visits.
Alice Meyer How sex affects a woman’s figure. How much can you lose weight with sex? Alice Meyer How sex affects a woman’s figure. How much can you lose weight with sex? Новинка

Alice Meyer How sex affects a woman’s figure. How much can you lose weight with sex?

A slender body, taut muscles are attractive and sexy look – the image to which most men and women seek.To achieve the desired, you need to eat right, play sports… and have sex. In the manual, research data on how sex affects a female figure, calculating calories and other interesting facts.
Cambridge Plays: The Lion and the Mouse ELT Edition (Cambridge Storybooks) Cambridge Plays: The Lion and the Mouse ELT Edition (Cambridge Storybooks) Новинка

Cambridge Plays: The Lion and the Mouse ELT Edition (Cambridge Storybooks)

This series of delightful storybooks is a flexible resource designed to help teachers engage and motivate young learners in the classroom. They are an ideal way to support children in the early stages of learning English. Teacher's Books and Audio Cassettes/CDs make the Storybooks simple to use: the Teacher's Books cover the entire level and include step-by-step teaching notes with ideas for classes of different ability, photocopiable worksheets, and 'If you have time' sections suggesting original ideas for games and activities. The Audio Cassettes/CDs feature all the titles in each level read aloud, exposing children to different voices while they have fun listening to the dramatisations. At levels 3 and 4 selected titles are designed to be read as a play. Watch your pupils' confidence in English grow as they act out the stories together!

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A guide to modeling analyses for financial and sports gambling markets, with a focus on major current events Addressing the highly competitive and risky environments of current-day financial and sports gambling markets, Forecasting in Financial and Sports Gambling Markets details the dynamic process of constructing effective forecasting rules based on both graphical patterns and adaptive drift modeling (ADM) of cointegrated time series. The book uniquely identifies periods of inefficiency that these markets oscillate through and develops profitable forecasting models that capitalize on irrational behavior exhibited during these periods. Providing valuable insights based on the author's firsthand experience, this book utilizes simple, yet unique, candlestick charts to identify optimal time periods in financial markets and optimal games in sports gambling markets for which forecasting models are likely to provide profitable trading and wagering outcomes. Featuring detailed examples that utilize actual data, the book addresses various topics that promote financial and mathematical literacy, including: Higher order ARMA processes in financial markets The effects of gambling shocks in sports gambling markets Cointegrated time series with model drift Modeling volatility Throughout the book, interesting real-world applications are presented, and numerous graphical procedures illustrate favorable trading and betting opportunities, which are accompanied by mathematical developments in adaptive model forecasting and risk assessment. A related web site features updated reviews in sports and financial forecasting and various links on the topic. Forecasting in Financial and Sports Gambling Markets is an excellent book for courses on financial economics and time series analysis at the upper-undergraduate and graduate levels. The book is also a valuable reference for researchers and practitioners working in the areas of retail markets, quant funds, hedge funds, and time series. Also, anyone with a general interest in learning about how to profit from the financial and sports gambling markets will find this book to be a valuable resource.
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